wolfGameSetDowned
Wolf Territoriesinteger wolfGameSetDowned(string avatar, integer on, string text, integer seconds)
Down (TRUE) or up (FALSE): an overlay on the player's screen, and the region holds them still.
Parameters
| Type | Name |
|---|---|
| string | avatar |
| integer | on |
| string | text |
| integer | seconds |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
integer wolfGameRemoveItem(string name)
integer wolfDetach()
integer wolfGameSetPanel(string avatar, string title, list labelValuePairs)
integer wolfGameRegister(string gameKey)
integer wolfGamePay(string from, string to, integer amount, string reason)
integer wolfGameForceMode(integer on)
integer wolfGameMarker(string avatar, string id, string region, vector pos, string label, string colour, float seconds)
integer wolfGamePetSetData(string pet, string key, string value)