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Scripting

LSL Guide

Every script function this grid actually runs, read straight from the region software rather than copied from a wiki — including the wolf* functions that exist only here.

Functions · Constants

wolfGameListen

Wolf Territories
integer wolfGameListen(integer channel)

Receive game events on this channel as chat (from the game's name and key; check the av field - a game script hears every player): join|av, arrive|av (playing on this region now - set up their action bar), leave|av, death|av|killer|cause, respawn|av, zero|av|stat, pay|from|to|amount, item|av|item|+n, equip|av|slot|item, unequip|av|slot|item, target|av|key, buffend|av|id. 0 stops. The region's holder and the game's own scripts hear everyone; a WORN object hears only its own wearer's events.

Parameters

TypeName
integer channel

How players use it, and more examples: the Wolf Roleplay guide.

Energy 10

Ours alone. Grid features you will not find on any other OpenSimulator grid.

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