wolfGameGetTarget
Wolf Territoriesstring wolfGameGetTarget(string avatar)
The player's current target, or NULL_KEY. Players pick targets in their viewer; you hear target|av|key.
Parameters
| Type | Name |
|---|---|
| string | avatar |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
integer wolfGameSetSpawn(vector pos)
integer wolfGameRemovePetStat(string type, string stat)
integer wolfGameReload(string avatar, string slot, float seconds)
integer wolfGameHideStat(string avatar, string name)
integer wolfGameItemAdd(string avatar, string item, integer qty, string reason)
integer wolfGameSetGear(string avatar, string slot, list rules)
integer wolfGameExchange(string avatar, list take, list give, string reason)
integer wolfGameMarker(string avatar, string id, string region, vector pos, string label, string colour, float seconds)