wolfGameEffect
Wolf Territoriesinteger wolfGameEffect(string avatar, string effect, integer strength, float seconds)
A screen effect: flash, pulse, blur, blackout, desaturate, shake or clear. Strength 0-100, seconds 0-600.
Parameters
| Type | Name |
|---|---|
| string | avatar |
| string | effect |
| integer | strength |
| float | seconds |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
integer wolfGameGetStat(string avatar, string stat)
integer wolfGameExchange(string avatar, list take, list give, string reason)
integer wolfGameSetPanel(string avatar, string title, list labelValuePairs)
integer wolfGameCloseWeb(string avatar)
integer wolfGameShowStat(string avatar, string name, integer value, integer max, string colour, string icon)
integer wolfGameReload(string avatar, string slot, float seconds)
integer wolfGameItemAdd(string avatar, string item, integer qty, string reason)
integer wolfGameSetDowned(string avatar, integer on, string text, integer seconds)