wolfGameDamage
Wolf Territoriesinteger wolfGameDamage(string avatar, integer amount, string cause)
Take health away. At 0 the player dies and the game respawns them.
Parameters
| Type | Name |
|---|---|
| string | avatar |
| integer | amount |
| string | cause |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
integer wolfGameSound(string avatar, string sound, float volume)
integer wolfGameSetButtons(string avatar, list idLabelPairs, integer channel)
integer wolfGameCombatText(string avatar, string at, integer amount, string kind, string colour)
integer wolfGameSetTarget(string avatar, string target, list rules)
integer wolfGamePetRelease(string pet)
list wolfDriveInput(string avatar)
integer wolfGameSetSpeed(string avatar, float factor)
integer wolfGameDefinePetStat(string type, string stat, list rules)