osTerrainFlush
OSSLvoid osTerrainFlush()
Updates terrain changes in the grid's database
Takes no parameters.
Energy
10
OpenSimulator extensions. Some are gated by threat level and a region may refuse them.
More in OSSL
void osAdjustSoundVolume(integer linknum, float volume)
string osGetInventoryDesc(string itemNameOrId)
string osGetApparentTimeString(integer format24)
void osNpcStopMoveToTarget(key npc)
void osSetInertiaAsBox(float mass, vector boxSize, vector centerOfMass, rotation rot)
string osGetPhysicsEngineType()
string osGetAgentCountry(key agentId)
void osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)