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Scripting

LSL Guide

Every script function this grid actually runs, read straight from the region software rather than copied from a wiki — including the wolf* functions that exist only here.

Functions · Constants

llSetKeyframedMotion

LSL
void llSetKeyframedMotion(list frames, list options)

Requests that a non-physical object be key-framed according to key-frame list.\ Specify a list of times, positions, and orientations to be followed by an object. The object will be smoothly moved between key-frames by the simulator. Collisions with other non-physical or key-framed objects will be ignored (no script events will fire and collision processing will not occur). Collisions with physical objects will be computed and reported, but the key-framed object will be unaffected by those collisions.\ Keyframes is a strided list containing positional, rotational, and time data for each step in the motion. Options is a list containing optional arguments and parameters (specified by KFM_* constants).

Parameters

TypeName
list frames
list options
Energy 10

The Linden Scripting Library — what every SL-compatible grid provides.

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