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Scripting

LSL Guide

Every script function this grid actually runs, read straight from the region software rather than copied from a wiki — including the wolf* functions that exist only here.

Functions · Constants

llSetDamage

LSL
void llSetDamage(float damage)

Sets the amount of damage that will be done to an avatar that this task hits. Task will be killed.\ Sets the amount of damage that will be done to an avatar that this object hits. This object will be destroyed on damaging an avatar, and no collision event is triggered.

Parameters

TypeName
float damage
Energy 10

The Linden Scripting Library — what every SL-compatible grid provides.

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