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Scripting

LSL Guide

Every script function this grid actually runs, read straight from the region software rather than copied from a wiki — including the wolf* functions that exist only here.

Functions · Constants

llScaleTexture

LSL
void llScaleTexture(float u, float v, integer face)

Sets the diffuse texture Horizontal and Vertical repeats on Face of the prim the script is attached to.\ If Face == ALL_SIDES, all sides are set in one call.\ Negative values for horizontal and vertical will flip the texture.

Parameters

TypeName
float u
float v
integer face
Sleeps 0.2s
Energy 10

The Linden Scripting Library — what every SL-compatible grid provides.

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