llOffsetTexture
LSLvoid llOffsetTexture(float u, float v, integer face)
Sets the texture S and T offsets for the chosen Face.\ If Face is ALL_SIDES this function sets the texture offsets for all faces.
Parameters
| Type | Name |
|---|---|
| float | u |
| float | v |
| integer | face |
Sleeps
0.2s
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.