llGetTexture
LSLstring llGetTexture(integer face)
Returns a string that is the texture on face (the inventory name if it is a texture in the prim's inventory, otherwise the key).\ Returns the texture of a face, if it is found in object inventory, its key otherwise.
Parameters
| Type | Name |
|---|---|
| integer | face |
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
void llSetTouchText(string text)
list llGetPrimMediaParams(integer face, list rules)
string llGetNotecardLineSync(string name, integer line)
float llGetRegionTimeDilation()
string llGetDisplayName(key id)
void llSetLinkTextureAnim(integer linknum, integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate)
void llSensorRepeat(string name, string id, integer type, float range, float arc, float rate)
float llGround(vector offset)