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Scripting

LSL Guide

Every script function this grid actually runs, read straight from the region software rather than copied from a wiki — including the wolf* functions that exist only here.

Functions · Constants

wolfAdventureFire

Wolf Territories
integer wolfAdventureFire(string avatar, string adventure, string trigger, string data)

Fire a script trigger of a Wolf Adventure on the avatar's party's current beat. adventure "" = the only adventure the avatar plays on this region; data (at most 240 bytes) is kept with the event in the session log. TRUE when the trigger existed and fired. The adventure's owner's scripts, a god's, or the adventure's trusted scripts.

Parameters

TypeName
string avatar
string adventure
string trigger
string data

How players use it, and more examples: Adding your own scripts, in the Wolf Story guide.

Energy 10

Ours alone. Grid features you will not find on any other OpenSimulator grid.

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