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Scripting

LSL Guide

Every script function this grid actually runs, read straight from the region software rather than copied from a wiki — including the wolf* functions that exist only here.

Functions · Constants

wolfAdventureChest

Wolf Territories
integer wolfAdventureChest(string adventure, string chestId, integer on)

Bind this object as the adventure's chest with that id on this region (TRUE), or unbind it (FALSE): the story gives inventory rewards and rezzes props from it. The object's owner must be the adventure's owner; everything in it (but scripts) must be copyable.

Parameters

TypeName
string adventure
string chestId
integer on

How players use it, and more examples: Adding your own scripts, in the Wolf Story guide.

Energy 10

Ours alone. Grid features you will not find on any other OpenSimulator grid.

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